
#161
Pal detail
Azurmane
Azurmane is a electricity and none element pal in Palworld. Complete Azurmane pal stats overview. Learn how to catch, breed, and use Azurmane in Palworld. Like Univolt, it was once believed to be connected to the Thunder God. As faith in Univolt waned, Azurmane was deemed the God's true envoy. Even so, time reduced both to the same lowly status of ordinary workhorses.
electric
HP
130
Attack
120
Defense
110
Speed
900
Stamina
220
Support
100
Partner Skill
Plasma DashCan be ridden. Also allows dashing in the air and moving at high speed.
Can be ridden. Also allows dashing in the air and moving at high speed.
β¨ Partner Skill
Plasma DashCan be ridden. Also allows dashing in the air and moving at high speed.
Can be ridden. Also allows dashing in the air and moving at high speed.
β¨ Passive Skills
No passive skills available.
Base Stats
HP
130
Attack
120
Defense
110
Speed
900
Stamina
220
Support
100
π Food: 8
Work Suitability
β‘generating electricityLv.5
Breeding Combinations
Showing 20 of 163 combinations
π‘οΈ Strengths & Weaknesses
Water
π§
Fire
π₯
Ice
βοΈ
Dragon
π²
Dark
π
Neutral
βͺ
Grass
π±
Ground
β°οΈ
Electric
β‘
π Spawn Locations
Where to catch / find
Spawn Area β X: -1005.3 to -472.9, Y: -1243.5 to 881.9 (131 points)
Drops Electric Organ Γ2
Clickable spawn map + X/Y
131 pointsX -1005.3 to -472.9Y -1243.5 to 881.9131 day

Tap/hover map for X/Y